Gaming-related Development Services

Art & Logic develops award-winning software for clients worldwide. As a full-service Gaming developer, we can handle all aspects of your software project. Contact us

Below are examples of our Gaming experience. Please note that many of our projects are protected by nondisclosure agreements and thus cannot be shown here.

Gaming Experience

Education and Communication Apps

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Art & Logic wrote a collection of engaging iOS apps for use by educators, speech-language pathologists and parents. The apps are built around Dynavox/Mayer-Johnson's library of thousands of PCS (Picture Communication Symbol) images, with high fidelity audio recordings of each word and phrase. Art & Logic drew on its expertise in mobile development to build each app as an exciting, interactive game or activity to help make learning fun for young children or individuals with speech and language challenges.

TAGS:  iOS  Mobile  iPhone  Objective-C  Smartphone  Audio  iPod touch  iPad  Tablet  Gaming  Games  PDF  MP3  Graphic design  Publishing  Education

Dave Mustaine: Guitar Prodigy

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The Way of H hired Art & Logic to develop new features for their flagship app Rock Prodigy and their new release Dave Mustaine: Guitar Prodigy. The project was to make these iOS apps more useful and easier to use with specific attention to new and important functions which allow the user to adjust the tempo of playback and loop certain sections of a song for focused practice. The response to the new version of the app has been extremely positive. See review at http://www.wired.com/underwire/2011/12/dave-mustaine-rock-prodigy/

TAGS:  iOS  iPhone  Audio  iPod touch  iPad  Core Audio  Gaming  Games  iPod  Music  Entertainment  Music  Lifestyle  Games  Audio

Planet Change Conservation Game for iOS

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Planet Change was a Flash-based game, ported to run natively on the iPhone. Players use the phone's accelerometor to run through familiar cityscapes while cleaning up litter, fixing leaky fire hydrants, planting urban trees, and dodging cars.

TAGS:  iOS  Objective-C  iPad  Gaming  Environment  Conservation

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