Highline Games hired Art & Logic to port their popular iOS word game, W.E.L.D.E.R., to Mac OS X. The Mac version was an Editors' Choice and climbed to #1 in the Games category. See it in the App Store
TAGS: Mobile iOS Mac OS X GameCenter Entertainment Lifestyle Social Networking Games Recreation
The Way of H hired Art & Logic to develop new features for their flagship app Rock Prodigy and their new release Dave Mustaine: Guitar Prodigy. The project was to make these iOS apps more useful and easier to use with specific attention to new and important functions which allow the user to adjust the tempo of playback and loop certain sections of a song for focused practice. The response to the new version of the app has been extremely positive. See the Wired review.
TAGS: Mobile iOS iPhone Audio iPod touch iPad Core Audio Music iPod Entertainment Music Lifestyle Games Audio
Art & Logic worked with York Zimmerman to design and implement People Power, a cross-platform game that is intended to teach the principles of non-violent resistance to participants in social movements. Based on principles and a mathematical model that were derived from the Serbian overthrow of Slobodan Milosevic, as well as study of other similar historical struggles, a graphically appealing game was designed that supports the modeling of conflict and resolution. more...
TAGS: Mac OS X Windows Flash Flex ActionScript AIR Media Education Games Film
CandyWarehouse.com hired Art & Logic to develop Truffle Shuffle, a candy-themed "match 3" game. The game is written in JavaScript, which allows it to run on iOS and on the web.
3Pm Studios hired Art & Logic to develop Henry & Hailey's Preschool Pals, a children's mix-n-match game that became a runaway hit after its debut on the iTunes App Store. Players select a "pal" and listen to them talk about what they like to do. After learning about the character, the child matches the head with the corresponding body and feet. A special surprise appears after matching all ten pals. more...
TAGS: Mobile iOS iPhone Objective-C Smartphone Cocoa iPod touch Core Audio CoreGraphics Games Children
Sauk County, Wisconsin hired Art & Logic to re-brand a Flash game. The original game allowed users to create hypothetical budgets for New York City. For example, players could decide to raise taxes or cut emergency services in an attempt to balance the budget. Art & Logic made modifications to the user interface and the internal data so that the game was for the Sauk County budget instead of the New York City budget.
TAGS: Web Flash Games Government
Wingman is an iPhone app that generates pickup lines based on user input for several categories (Face/Body/Intelligence, etc). The application selects a pickup line based on the point value of each of the user selections. The Lite version randomizes the selections, not allowing user choice. In the full version, the user can take a photo or choose an image from their photo library to replace the "girl" image on the pickup line screen.
TAGS: Mobile iOS iPhone Objective-C Smartphone Cocoa iPod touch Xcode Entertainment Lifestyle Games
Mayer-Johnson hired Art & Logic to write a collection of engaging iOS apps for use by educators, speech-language pathologists and parents. The apps are built around Dynavox/Mayer-Johnson's library of thousands of PCS (Picture Communication Symbol) images, with high fidelity audio recordings of each word and phrase. Art & Logic drew on its expertise in mobile development to build each app as an exciting, interactive game or activity to help make learning fun for young children or individuals with speech and language challenges.
TAGS: Mobile iOS iPhone Objective-C Smartphone iPod touch iPad Tablet Education Publishing Games
Art & Logic, Inc.
2 North Lake Avenue
Suite 1050
Pasadena, CA 91101
Over 500 companies have hired Art & Logic, including:

"Entering into a contract software development relationship has always been a little like entering the unknown. Except for Art & Logic. They did an excellent job of working with us to set expectation levels going into the relationship."
—Rob Ranck
President
Gadget Labs